I'm a senior in Computer Engineering at Iowa State University, graduating in December. I specialize in rapidly developing software using the best tools and languages for the project, and quickly coming to speed with emerging technologies.
| C |
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C++ |
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| C# |
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Java |
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| Lua |
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Python |
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| JavaScript |
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Bash |
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| Objective-C |
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MySQL |
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| Ruby |
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Haskell |
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| Processing |
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Smalltalk |
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| JQuery |
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HTML5/Canvas |
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| JSP/Servlets |
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Django |
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| Ruby on Rails |
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XNA |
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| UNIX libs |
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.Net |
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| Boost + STL |
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Cocoa + iOS |
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| JUnit |
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PThreads |
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| OpenGL |
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SWIG |
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| Visual Studio |
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Eclipse |
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| XCode |
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OSX |
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| Windows |
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Linux
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| Quartus II |
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Embedded |
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| Photoshop |
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Make |
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| Git |
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Subversion |
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My education has purposely been unfocused, since I'm pretty much infatuated with all aspects of computing. I've designed a MIPS processor, assisted research on human computer interaction and learning, worked with real time operating systems and contraints, programmed a robot to search for and avoid obstacles, and explored pure Computer Science theory.
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VirtLab-A sandboxed environment for exploring virtualization. |
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Stick Men Save the Day-A 2.5D squad tactics game for Xbox 360, focused on AI. |
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WebMedTom-A web client for DLNA media servers. |
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Slime On!-A 3D puzzle platformer for the Xbox 360. |
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Less Than Ok-An extensible RTS engine for non-programmers. |
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AR Whiteboard-A sub $300 interactive whiteboard for collaborative design & education. |