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Tutorial
1: Text on a Curved Path without Illustrator.
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Topics
Covered:
Extrude
Tools
Parent Objects
Surfacing
Spin Animation Assistant
Sequencer
Animation
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Objective: Create text objects on a circular path, with
morphing surface textures while rotating around two separate
axis.----SAVE OFTEN!!!!! (after each major step)
I.
Creating the Objects
1.
Choose the PLANE tool from the TOOLS Floater. In the top view,
click to place a plane at about the center of the view.
2. Choose EDIT from the MODEL Menu. A dialog will appear asking
if you really wish to edit this primitive. Click OK.
3. You are now in the Extrude workshop. Click the square outline
in the top view and hit the delete key.
4. Select the TEXT tool from the TOOLS floater and click in
the center of the top view. a. A dialog box will appear. Select
the font you would like to use. Then, type the first letter
of the word or phrase you have decided to use. Hit the OK
button.
5. You should see your letter in the top view, with the points
appearing as tiny open squares. Use the arrow tool or the
arrow keys to center the letter in the top view window (the
darker gray lines are the center lines of the vertical and
horizontal axis). See the diagram below.
![[Tools]](images/wrkshptools.jpg) 
6. Open the front path window by choosing it from the WINDOWS
menu.
7. You should see a very dark gray line representing the front
path of your object. We want to change that. Choose the PEN
tool from the TOOLS floater. Then click on the vertical center
axis, below the horizontal axis. The click on the vertical
axis above the center point to create an extrude path. Make
sure the path is straight and the points are equal distance
from the center, horizontal axis. Note- keep in mind the depth
you would like your letters extruded.
8. When everything looks correct in the object window (depth,
font, etc.) Exit the workshop by choosing EXIT from the
FILE menu.
9. You should see your letter object in the Camera view.
(It will not be centered, yet. We will deal with the camera
later.) Open the INFO Floater by choosing it from the WINDOWS
menu. The top row of boxes deals with the object's world
coordinates. The second row deals with rotation. Rotate
the text object 90 degrees along the X-axis.
10. Next, choose the Sphere primitive from the TOOLS floater.
This will be the parent object of the letter object. Place
a sphere. Move it to the center of the world by changing
the top row of the OBJECT floater to zero (0). Change the
universal size to 0.25 units.
11. Now, change the coordinates of the letter by changing
X and Y to zero and Z to 4.0 units. What you are doing is
placing the letter 4 units exactly above the sphere. The
longer your phrase, the more distance needed between the
parent and the letter.
12. Open the SEQUENCER by choosing it from the WINDOWS menu.
You will see a list of objects: The camera, the default
light, the letter object, and the sphere. Click the letter
and drag its name over the sphere. This will group the two
objects with the sphere as the parent. You should change
the names of the letter and the parent at this time using
the OBJECT floater (ex. the letter A would be A, and the
parent would be A-parent).
13. Select the Parent (if you use the sequencer to select
the object, click on one of the view windowÕs title bar,
then proceed) and chose COPY from the EDIT menu.
14. Now, PASTE the object. PASTE as many objects as there
are letters in your word or phrase. For example, in the
phrase "Art VS 508" there are eight letters and three words.
I would paste seven more copies.
15. Edit each letter object by choosing EDIT from the MODEL
menu. In the workshop, click on the letter and delete it.
Then, using the TEXT tool from the workshop TOOLS floater,
place the next letter of your word or phrase. EXIT the workshop
and choose the next copy to replace. Do this until all of
the letters of your word or phrase have been made. DELETE
any unused letter/parent groups. You can move the letter
objects to line up with one another along the bottom. Be
sure to change each object's name to something descriptive
(simple is best).
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