A River Simulation
Introduction
Below is a simulation of a river system that is affected by a rain storm.
As the rain storm progresses, the simulation computes water levels on
the land in real-time. The darker the blue, the deeper the water.
The water level will also rise and fall. A spring is a continous source
of water in the right fork of the river.
We only have one canned example in the list but there could be many more.
We also plan to provide interactive controls as well.
The computation is independent of the landscape, so that other landscapes
including real landscapes from the US Geological Surveys could be
displayed and observed. A cellular automata written in Java is running
the simulation and has been designed to be extended to different models
including mudslides, crop models, ground water studies, meteorological
models etc.
How to use
- Click on Run to begin the simulation. (There is currently a problem with
loading a file the first time, so click on stop after a few seconds and
click on run to restart).
- Select the River Bed from the viewpoint List while the simulation is
running. You should hear and see rainfall.
- You are free to navigate throughout the riverbed while the
simulation is running.
- Background music is provided for your listening pleasure.